My second entry for the Ludum Dare 48-hour game jam, made in August 2013. A frantic match-three puzzle game that explains what instigated the alien invasion in Space Invaders. It ranked in the top 10% of 1,400+ entries in the Fun category and very nearly so in Audio and Overall (top 11%).
My first entry for the Ludum Dare 48-hour game jam, made in April 2012. This is an 8-bit, two-player version of curling, set in outer space for no good reason. It ranked in the top 100 out of 1,400+ entries in the Fun, Audio, and Humor categories.
My first videogame, made from scratch with HTML5 in April 2011. While it's not much of a game (it's basically Space Invaders plus a new weapon, minus some other stuff) I am pretty proud of it from a technical perspective. It still runs on desktop browsers, though the mobile-specific functionality is now broken due to browser changes, sadly.