VIDEOGAME
- Role
- Design, Front-End Development
- Client
- Myself
- Date
- April 2011
Videogames have always been a passion of mine, and once I found out about HTML5’s canvas element I finally set out to make one of my own. This being my first game I decided to apply as many constraints as possible in order to ship something, so it’s a Space Invaders clone.
I also made a mini-site for it (pictured below) which was heavily inspired by videogame box art from the early eighties. For more about the process behind this project, read this blog post.